AI Insights · Timothy · July 2022
Top 5 City Building Games on Android in Brazil Q2 2022
Discover the performance trends of the top city building games on Android in Brazil during Q2 2022, including downloads, revenue, and active users.
In Q2 2022, the city building game genre on Android in Brazil saw notable performances from SimCity BuildIt, Land of Empires: Immortal, Merge County, Global City: Building Games, and The Simpsons™: Tapped Out. Below is a detailed look at their performance based on data from Sensor Tower.
SimCity BuildIt experienced a steady increase in weekly revenue, peaking at approximately $7.8K in early May. Weekly downloads reached their highest at 14.8K in mid-April, while weekly active users fluctuated, peaking at around 160.5K in mid-April before gradually declining to 128.4K by the end of June.
Land of Empires: Immortal saw a significant increase in weekly revenue, starting at $2.8K at the end of March and reaching a peak of $8.3K in early June. Weekly downloads showed a downward trend, beginning at 20.8K at the end of March and decreasing to 2.9K by the end of June. Weekly active users followed a similar trend, starting at 16.3K and dropping to 3.5K by the end of the quarter.
Merge County demonstrated a steady increase in weekly revenue, peaking at approximately $3.4K in mid-June. Weekly downloads fluctuated, with a notable peak of 7.4K in early April. Weekly active users saw a general upward trend, growing from 5.4K at the end of March to 7.5K by mid-June.
Global City: Building Games maintained a relatively stable weekly revenue, with minor fluctuations around the $1.6K mark throughout the quarter. Weekly downloads varied significantly, peaking at 14.6K in early April, while weekly active users showed a notable increase to 17.6K in early April before stabilizing around 9.5K by the end of June.
The Simpsons™: Tapped Out saw a gradual increase in weekly revenue, peaking at approximately $1.1K in early June. Weekly downloads showed a notable peak of 10.8K in late May. Weekly active users remained relatively stable, with a slight peak of 60.6K in late May before stabilizing around 53.3K by the end of June.
For more detailed insights and data on these games, visit Sensor Tower.